DEC12026

SIGGRAPH Asia 2026

by ACM SIGGRAPH, organised by Koelnmesse

conferenceIn-PersonUpcomingStarts in 4 months

Weaving the Future — the 19th ACM SIGGRAPH conference and exhibition in Asia

December 1–4, 2026·Kuala Lumpur Convention Centre (KLCC), Malaysia·Paid
Share:
THE DAILY BRIEF
DEC12026
SIGGRAPH Asia 2026

by ACM SIGGRAPH, organised by Koelnmesse

conferenceIn-Personupcoming

Weaving the Future — the 19th ACM SIGGRAPH conference and exhibition in Asia

About This Event

SIGGRAPH Asia 2026 runs 1-4 December 2026 at the Kuala Lumpur Convention Centre (KLCC) in Malaysia, with the exhibition open 2-4 December. Themed "Weaving the Future," it is the 19th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia and the first edition ever hosted in Malaysia; Frank Guan of the Singapore Institute of Technology chairs it and Koelnmesse organises it. The programme spans peer-reviewed Technical Papers and Art Papers alongside Courses, Workshops, Emerging Technologies, XR, Posters, the Computer Animation Festival, Real-Time Live!, Games, an Educator's Forum and Birds of a Feather sessions. Workshop tracks for 2026 include AI Film Frontiers and a Volumetric Video Challenge, reflecting how far generative and neural methods have moved into production graphics pipelines.

At a Glance

Date
December 1–4, 2026
Location
Kuala Lumpur Convention Centre (KLCC), Malaysia
Format
In-Person
Event Type
Conference
Status
Upcoming
Pricing
Paid
Organizer
ACM SIGGRAPH, organised by Koelnmesse
Added
Jun 24, 2026
Updated
Aug 5, 2026

Topics & Focus Areas

Computer graphics and renderingGenerative AI for film and mediaVolumetric videoExtended reality (XR)Real-time graphics and game technologyComputer animationNeural rendering and digital humansInteractive techniques and HCI

Who Should Attend

  • Graphics researcher
  • VFX and animation technical director
  • Game engine developer
  • XR product lead
  • Head of Creative Technology
  • Rendering engineer
  • Academic educator
  • PhD student

Organizer

A

ACM SIGGRAPH, organised by Koelnmesse

siggraph.org/

THE DAILY BRIEF

Enterprise AI insights for technology and business leaders, twice weekly.

beri.net

Subscribe at beri.net/subscribe for twice-weekly AI insights delivered to your inbox.

LinkedIn: linkedin.com/in/rberi  |  X: x.com/rajeshberi

© 2026 Rajesh Beri. All rights reserved.

About This Event

SIGGRAPH Asia 2026 runs 1-4 December 2026 at the Kuala Lumpur Convention Centre (KLCC) in Malaysia, with the exhibition open 2-4 December. Themed "Weaving the Future," it is the 19th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia and the first edition ever hosted in Malaysia; Frank Guan of the Singapore Institute of Technology chairs it and Koelnmesse organises it. The programme spans peer-reviewed Technical Papers and Art Papers alongside Courses, Workshops, Emerging Technologies, XR, Posters, the Computer Animation Festival, Real-Time Live!, Games, an Educator's Forum and Birds of a Feather sessions. Workshop tracks for 2026 include AI Film Frontiers and a Volumetric Video Challenge, reflecting how far generative and neural methods have moved into production graphics pipelines.

Key Dates & Deadlines

  • Birds of a Feather submission deadline
  • Real-Time Live! submission deadline
  • Early-bird registration deadline

At a Glance

Date
December 1–4, 2026
Location
Kuala Lumpur Convention Centre (KLCC), Malaysia
Format
In-Person
Event Type
Conference
Status
Upcoming
Pricing
Paid
Organizer
ACM SIGGRAPH, organised by Koelnmesse
Added
Jun 24, 2026
Updated
Aug 5, 2026

Topics & Focus Areas

Computer graphics and renderingGenerative AI for film and mediaVolumetric videoExtended reality (XR)Real-time graphics and game technologyComputer animationNeural rendering and digital humansInteractive techniques and HCI

Who Should Attend

  • Graphics researcher
  • VFX and animation technical director
  • Game engine developer
  • XR product lead
  • Head of Creative Technology
  • Rendering engineer
  • Academic educator
  • PhD student

Why Attend

For anyone running a creative-technology, simulation or visualisation function, SIGGRAPH Asia is where the techniques that end up in next year's production pipeline are peer-reviewed and demonstrated live rather than announced in a launch video. Real-Time Live! in particular lets an engineering lead judge whether a neural rendering or volumetric method survives contact with real hardware. The Asia-Pacific location and the very low Exhibit & Experience Access rate make it the affordable way to scout the regional VFX, games and XR supplier base and to recruit graphics talent, and the AI Film Frontiers and volumetric workshops answer directly to the generative-video questions media and marketing teams are being asked to price right now.

Event Features

  • Technical Papers — the peer-reviewed core programme
  • Art Papers and the Art Gallery
  • Real-Time Live! — live technical demonstrations
  • Computer Animation Festival
  • Emerging Technologies
  • XR programme
  • Courses and the Educator's Forum
  • Workshops including AI Film Frontiers and the Volumetric Video Challenge
  • Posters and Birds of a Feather sessions
  • Games featured sessions

What Makes This Unique

  • The first SIGGRAPH Asia ever held in Malaysia, and the Asia-Pacific counterpart to the North American SIGGRAPH — the peer-reviewed venue where production graphics techniques are first published
  • Real-Time Live! is a live, unedited demonstration session rather than a slide deck, which is a genuinely different way to judge whether a technique works
  • 2026 workshop tracks include AI Film Frontiers and a Volumetric Video Challenge, putting generative methods on the agenda as production tooling rather than novelty
  • An unusually cheap entry point: the Exhibit & Experience Access pass is $20 early-bird, so evaluating the exhibition costs almost nothing
  • Explicit ACM member and student rates make it viable to send a whole junior team rather than one senior attendee

Industries Represented

Media & EntertainmentGamingHigher EducationAdvertisingTechnologyAutomotive Design

Pricing Details

All prices in USD. Full Access Supporter (all days): ACM member $975 early-bird / $1,125 regular / $1,325 onsite; non-member $1,175 / $1,275 / $1,475. Full Access (all days): ACM member $875 / $1,075 / $1,225; non-member $975 / $1,175 / $1,325; ACM student member $475 / $575 / $675. Enhanced Access (all days): $550 / $650 / $700. Exhibit & Experience Access: $20 / $25 / $30. Early-bird rates end Monday 28 September 2026, 23:59 GMT+8. Student discounts apply to Full Access only and cannot be combined with other discounts.

Organizer

A

ACM SIGGRAPH, organised by Koelnmesse

siggraph.org/

Frequently Asked

When is SIGGRAPH Asia 2026?
SIGGRAPH Asia 2026 takes place December 1–4, 2026 in Kuala Lumpur, Malaysia.
Where is SIGGRAPH Asia 2026 held?
SIGGRAPH Asia 2026 is held in Kuala Lumpur, Malaysia. The event format is in-person.
What is the SIGGRAPH Asia 2026 submission deadline?
The next SIGGRAPH Asia 2026 deadline is birds of a feather submission deadline on Aug 12, 2026. Remaining dates: Real-Time Live! submission deadline — Aug 20, 2026; Early-bird registration deadline — Sep 28, 2026.
How much does SIGGRAPH Asia 2026 cost?
SIGGRAPH Asia 2026 is paid. All prices in USD. Full Access Supporter (all days): ACM member $975 early-bird / $1,125 regular / $1,325 onsite; non-member $1,175 / $1,275 / $1,475. Full Access (all days): ACM member $875 / $1,075 / $1,225; non-member $975 / $1,175 / $1,325; ACM student member $475 / $575 / $675. Enhanced Access (all days): $550 / $650 / $700. Exhibit & Experience Access: $20 / $25 / $30. Early-bird rates end Monday 28 September 2026, 23:59 GMT+8. Student discounts apply to Full Access only and cannot be combined with other discounts.
Who should attend SIGGRAPH Asia 2026?
SIGGRAPH Asia 2026 is aimed at Graphics researcher, VFX and animation technical director, Game engine developer, XR product lead, Head of Creative Technology, Rendering engineer, Academic educator, PhD student.
What topics does SIGGRAPH Asia 2026 cover?
SIGGRAPH Asia 2026 covers Computer graphics and rendering, Generative AI for film and media, Volumetric video, Extended reality (XR), Real-time graphics and game technology, Computer animation, Neural rendering and digital humans, Interactive techniques and HCI.

Sources

This page was written from 4 sources, 1 on domains other than asia.siggraph.org.

  1. 1.asia.siggraph.org2026vendor
  2. 2.asia.siggraph.orgsubmissionsvendor
  3. 3.asia.siggraph.orgregistrationvendor
  4. 4.clocate.com6615
Newsletter

Stay Ahead of the Curve

Weekly enterprise AI insights for technology leaders. No spam, no vendor pitches—unsubscribe anytime.

Subscribe