AUG82027

SIGGRAPH 2027

by ACM SIGGRAPH

conferenceIn-PersonUpcomingStarts in 13 months

The 54th annual computer graphics and interactive techniques conference, moving to Anaheim

August 8–12, 2027·Anaheim Convention Center, California·Paid
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THE DAILY BRIEF
AUG82027
SIGGRAPH 2027

by ACM SIGGRAPH

conferenceIn-Personupcoming

The 54th annual computer graphics and interactive techniques conference, moving to Anaheim

About This Event

SIGGRAPH 2027, the 54th annual ACM conference on computer graphics and interactive techniques, runs 8–12 August 2027 at the Anaheim Convention Center in Anaheim, California — a move from Los Angeles, where the 2026 edition drew more than 9,500 attendees from 69 countries. Conference chair Kristy Pron, a Walt Disney Imagineer, leads the programme. SIGGRAPH has become a primary venue for applied generative AI: the 2026 edition centred on neural rendering, Gaussian splatting, robotics and immersive storytelling, and debuted a dedicated Games Summit track alongside a keynote from Disney Imagineer Lanny Smoot. The conference pairs a juried Technical Papers programme with a large exhibition floor, courses, and production sessions from film, games and visual-effects studios.

At a Glance

Date
August 8–12, 2027
Location
Anaheim Convention Center, California
Format
In-Person
Event Type
Conference
Status
Upcoming
Pricing
Paid
Organizer
ACM SIGGRAPH
Added
Aug 5, 2026
Updated
Aug 5, 2026

Topics & Focus Areas

Computer GraphicsGenerative AINeural RenderingReal-Time RenderingVirtual and Augmented RealityDigital Twins and SimulationGame DevelopmentVisual Effects and Animation

Who Should Attend

  • CTOs and VPs of Engineering
  • Graphics and rendering engineers
  • ML and computer vision researchers
  • Technical directors in film, VFX and games
  • Product and design technology leaders
  • Creative technologists
  • GPU and hardware platform teams

Organizer

A

ACM SIGGRAPH

siggraph.org/

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About This Event

SIGGRAPH 2027, the 54th annual ACM conference on computer graphics and interactive techniques, runs 8–12 August 2027 at the Anaheim Convention Center in Anaheim, California — a move from Los Angeles, where the 2026 edition drew more than 9,500 attendees from 69 countries. Conference chair Kristy Pron, a Walt Disney Imagineer, leads the programme. SIGGRAPH has become a primary venue for applied generative AI: the 2026 edition centred on neural rendering, Gaussian splatting, robotics and immersive storytelling, and debuted a dedicated Games Summit track alongside a keynote from Disney Imagineer Lanny Smoot. The conference pairs a juried Technical Papers programme with a large exhibition floor, courses, and production sessions from film, games and visual-effects studios.

At a Glance

Date
August 8–12, 2027
Location
Anaheim Convention Center, California
Format
In-Person
Event Type
Conference
Status
Upcoming
Pricing
Paid
Organizer
ACM SIGGRAPH
Added
Aug 5, 2026
Updated
Aug 5, 2026

Topics & Focus Areas

Computer GraphicsGenerative AINeural RenderingReal-Time RenderingVirtual and Augmented RealityDigital Twins and SimulationGame DevelopmentVisual Effects and Animation

Who Should Attend

  • CTOs and VPs of Engineering
  • Graphics and rendering engineers
  • ML and computer vision researchers
  • Technical directors in film, VFX and games
  • Product and design technology leaders
  • Creative technologists
  • GPU and hardware platform teams

Why Attend

SIGGRAPH is where generative visual AI stops being a demo and becomes a production pipeline. For a CTO or VP of engineering in media, gaming, product design, simulation or industrial digital twins, five days here shows which neural-rendering and 3D-generation techniques studios have actually shipped, what hardware they run them on, and which vendors survived contact with a real delivery deadline. The exhibition floor puts GPU, cloud, content-creation-tool and middleware vendors in one hall for side-by-side evaluation, and the courses programme is a credible way to upskill a graphics or ML team in a single trip.

Event Features

  • Juried Technical Papers programme — SIGGRAPH's flagship peer-reviewed research track
  • Games Summit, the dedicated one-day games track introduced at SIGGRAPH 2026
  • Technical Papers Fast Forward preview session
  • Electronic Theater and Computer Animation Festival screenings
  • Exhibition floor covering graphics hardware, DCC tooling, rendering and cloud vendors
  • Keynote programme — SIGGRAPH 2026's was delivered by Disney Imagineer Lanny Smoot

What Makes This Unique

  • Moves to the Anaheim Convention Center after the 2026 edition filled the Los Angeles Convention Center with more than 9,500 attendees from 69 countries.
  • Its juried Technical Papers programme is one of the most selective venues in computer science — a peer-reviewed research track, not a pay-to-present expo.
  • Chaired by Walt Disney Imagineer Kristy Pron, keeping the programme anchored in production practice rather than research alone.
  • The Games Summit, introduced at SIGGRAPH 2026, gives games practitioners a dedicated track inside SIGGRAPH for the first time.

Industries Represented

Media & EntertainmentGamingTechnologyManufacturingAutomotive & MobilityArchitecture & Design

Pricing Details

Registration for SIGGRAPH 2027 is not yet open and 2027 prices are unpublished. SIGGRAPH 2026 is the closest reference, in USD: Full Conference passes were $970 (member), $1,220 (non-member) and $385 (student) at the early rate, rising to $1,180 / $1,425 / $465 in the advance window and $1,395 / $1,670 / $555 late or on-site; an Experience pass was $285 early, and a Discover pass covering the exhibition and selected sessions was $75. Expect the same three-tier early/advance/late structure for 2027, with the early cut-off falling around May.

Organizer

A

ACM SIGGRAPH

siggraph.org/

Frequently Asked

When is SIGGRAPH 2027?
SIGGRAPH 2027 takes place August 8–12, 2027 in Anaheim, California.
Where is SIGGRAPH 2027 held?
SIGGRAPH 2027 is held in Anaheim, California. The event format is in-person.
How much does SIGGRAPH 2027 cost?
SIGGRAPH 2027 is paid. Registration for SIGGRAPH 2027 is not yet open and 2027 prices are unpublished. SIGGRAPH 2026 is the closest reference, in USD: Full Conference passes were $970 (member), $1,220 (non-member) and $385 (student) at the early rate, rising to $1,180 / $1,425 / $465 in the advance window and $1,395 / $1,670 / $555 late or on-site; an Experience pass was $285 early, and a Discover pass covering the exhibition and selected sessions was $75. Expect the same three-tier early/advance/late structure for 2027, with the early cut-off falling around May.
Who should attend SIGGRAPH 2027?
SIGGRAPH 2027 is aimed at CTOs and VPs of Engineering, Graphics and rendering engineers, ML and computer vision researchers, Technical directors in film, VFX and games, Product and design technology leaders, Creative technologists, GPU and hardware platform teams.
What topics does SIGGRAPH 2027 cover?
SIGGRAPH 2027 covers Computer Graphics, Generative AI, Neural Rendering, Real-Time Rendering, Virtual and Augmented Reality, Digital Twins and Simulation, Game Development, Visual Effects and Animation.

Sources

This page was written from 5 sources, 5 on domains other than siggraph.org.

  1. 1.s2026.siggraph.orgabout the conference
  2. 2.x.com2080465516708123061
  3. 3.prnewswire.comsiggraph 2026 unites global computer graphics community in l
  4. 4.s2026.siggraph.orgregister
  5. 5.techtimes.comsiggraph 2026 opens la first games summit neural rendering b
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